﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Se.Model.GameModel.Card.Skill
{
    /// <summary>
    /// 玩家技能集合
    /// </summary>
    public class PlayerCardSkillCollection
    {
        /// <summary>
        /// 我的技能
        /// </summary>
        public Dictionary<short, CardSkillBase> MyCardSkillSet { get; set; }

        /// <summary>
        /// 我被释放的技能
        /// </summary>
        public Dictionary<short, CardSkillBase> AttactedSkillSet { get; set; }
    }
}
